City information
Taxation of Lummerland
|
Marketplace
|
| Wood | 386 |
| Stone | 344 |
| Ore | 357 |
| Wool | 499 |
| Food | 314 |
| Cloth | 0 |
| Tool | 0 |
| Taler | 3215 |
| |
| Occupancy | 1900 |
| Capacity | 1900 |
| Occupation Percentage | 100% |
|
Recent days' taxes
Page 1 2 3 4 5 ... 531 >>
|
| Time | Code | Description |
| MON, 08.04.2013, 22:00 | 1 | Versorgung Spiele: (1001) Aktiv=22 Inaktiv=0 Selbst=0 => Tuecher: 178 Werkzeug: 53 |
| SUN, 07.04.2013, 22:00 | 1 | Versorgung Spiele: (1000) Aktiv=22 Inaktiv=0 Selbst=0 => Tuecher: 178 Werkzeug: 53 |
| TUE, 09.04.2013, 22:00 | 1 | Versorgung Spiele: (1002) Aktiv=22 Inaktiv=0 Selbst=0 => Tuecher: 178 Werkzeug: 53 |
| FRI, 14.01.2011, 22:00 | 1 | Versorgung Spiele: (186) Aktiv=18 Inaktiv=0 Selbst=0 => Tuecher: 156 Werkzeug: 47 |
| SAT, 06.04.2013, 22:00 | 1 | Versorgung Spiele: (999) Aktiv=22 Inaktiv=0 Selbst=0 => Tuecher: 178 Werkzeug: 53 |
| FRI, 12.04.2013, 22:00 | 1 | Versorgung Spiele: (1005) Aktiv=22 Inaktiv=0 Selbst=0 => Tuecher: 178 Werkzeug: 53 |
| THU, 11.04.2013, 22:00 | 1 | Versorgung Spiele: (1004) Aktiv=22 Inaktiv=0 Selbst=0 => Tuecher: 178 Werkzeug: 53 |
| WED, 10.04.2013, 22:00 | 1 | Versorgung Spiele: (1003) Aktiv=22 Inaktiv=0 Selbst=0 => Tuecher: 178 Werkzeug: 53 |
| THU, 13.01.2011, 22:01 | 1 | Versorgung Spiele: (185) Aktiv=18 Inaktiv=0 Selbst=0 => Tuecher: 156 Werkzeug: 47 |
| SAT, 13.04.2013, 22:01 | 1 | Versorgung Spiele: (1006) Aktiv=22 Inaktiv=0 Selbst=0 => Tuecher: 178 Werkzeug: 53 |
| MON, 01.04.2013, 22:00 | 1 | Versorgung Spiele: (994) Aktiv=22 Inaktiv=0 Selbst=0 => Tuecher: 178 Werkzeug: 53 |
| SUN, 31.03.2013, 22:00 | 1 | Versorgung Spiele: (993) Aktiv=22 Inaktiv=0 Selbst=0 => Tuecher: 178 Werkzeug: 53 |
Different codes correspond to the following information:
| Code |
Content |
| 1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
| 2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
| 3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
| 4 |
Taxation paid from warehouses, no bonus |
| 5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
| 6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
| 7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |