City information

Taxation of Gay-&-Friends

Marketplace
Wood327
Stone268
Ore225
Wool332
Food148
Cloth0
Tool0
Taler6500
Occupancy1300
Capacity1300
Occupation Percentage100%

Recent days' taxes Page << 1 ... 1200 1201 1202 1203 1204 ... 1211 >>
TimeCodeDescription
WED, 29.11.2006, 22:532Versorgung Buerger: Anz=32/0 Baustellen=0 => Tuecher: 256 Nahrung: 1600
WED, 29.11.2006, 22:533Vollstaendige Versorgung von Marktplatz. (3,4,2,1,2)
WED, 29.12.2010, 22:011Versorgung Spiele: (2784) Aktiv=55 Inaktiv=0 Selbst=0 => Tuecher: 304 Werkzeug: 100
WED, 29.12.2010, 22:013Vollstaendige Versorgung von Marktplatz. (4,1,2,2,1)
WED, 29.12.2010, 22:012Versorgung Buerger: Anz=24/0 Baustellen=0 => Tuecher: 192 Nahrung: 1200
WED, 29.12.2010, 22:017Versorgung Summe/Tag: (0,0,0,0,40,17,3,0)
WED, 30.01.2008, 22:207Versorgung Summe/Tag: (0,0,0,0,48,16,3,0)
WED, 30.01.2008, 22:203Vollstaendige Versorgung von Marktplatz. (1,2,0,7,1)
WED, 30.01.2008, 22:201Versorgung Spiele: (1720) Aktiv=54 Inaktiv=0 Selbst=0 => Tuecher: 276 Werkzeug: 90
WED, 30.01.2008, 22:202Versorgung Buerger: Anz=24/0 Baustellen=1 => Tuecher: 192 Nahrung: 1440
WED, 30.01.2013, 05:002Versorgung Buerger: Anz=23/0 Baustellen=1 => Tuecher: 184 Nahrung: 1380
WED, 30.01.2013, 05:001Versorgung Spiele: (3546) Aktiv=11 Inaktiv=45 Selbst=0 => Tuecher: 68 Werkzeug: 67

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)