City information

Taxation of IsleOfJoy

Marketplace
Wood407
Stone384
Ore110
Wool390
Food309
Cloth0
Tool0
Taler104
Occupancy1600
Capacity1600
Occupation Percentage100%

Recent days' taxes Page << 1 ... 1200 1201 1202 1203 1204 ... 1282 >>
TimeCodeDescription
FRI, 14.08.2009, 22:032Versorgung Buerger: Anz=16/0 Baustellen=1 => Tuecher: 128 Nahrung: 960
FRI, 14.08.2009, 22:031Versorgung Spiele: (1441) Aktiv=37 Inaktiv=0 Selbst=0 => Tuecher: 220 Werkzeug: 69
FRI, 14.08.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,32,11,2,0)
FRI, 14.08.2009, 22:033Vollstaendige Versorgung von Marktplatz. (3,1,2,0,1)
FRI, 14.07.2006, 22:233Vollstaendige Versorgung von Marktplatz. (1,3,2,1,0)
FRI, 14.07.2006, 22:231Versorgung Spiele: (314) Aktiv=29 Inaktiv=0 Selbst=0 => Tuecher: 191 Werkzeug: 59
FRI, 14.07.2006, 22:232Versorgung Buerger: Anz=16/0 Baustellen=0 => Tuecher: 128 Nahrung: 800
FRI, 14.07.2006, 22:237Versorgung Summe/Tag: (0,0,0,0,27,11,2,0)
FRI, 14.06.2013, 05:027Versorgung Summe/Tag: (0,0,0,0,23,11,3,20)
FRI, 14.06.2013, 05:021Versorgung Spiele: (2841) Aktiv=32 Inaktiv=6 Selbst=0 => Tuecher: 233 Werkzeug: 78
FRI, 14.06.2013, 05:022Versorgung Buerger: Anz=14/1 Baustellen=0 => Tuecher: 112 Nahrung: 700
FRI, 14.06.2013, 05:025C172-69 Ligretto

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)