City information

Taxation of Hollinden

Marketplace
Wood367
Stone471
Ore236
Wool587
Food439
Cloth0
Tool0
Taler10500
Occupancy2100
Capacity2100
Occupation Percentage100%

Recent days' taxes Page << 1 ... 1218 1219 1220 1221 1222 ... 1262 >>
TimeCodeDescription
WED, 24.08.2011, 06:011Versorgung Spiele: (3311) Aktiv=14 Inaktiv=30 Selbst=1 => Tuecher: 125 Werkzeug: 67
WED, 24.08.2011, 06:013Vollstaendige Versorgung von Marktplatz. (0,2,1,5,0)
WED, 24.08.2011, 06:017Versorgung Summe/Tag: (0,0,0,0,37,10,3,0)
WED, 24.08.2011, 06:012Versorgung Buerger: Anz=22/0 Baustellen=0 => Tuecher: 176 Nahrung: 1100
WED, 24.09.2008, 23:005Kein Spiel mehr aktiv.
WED, 24.09.2008, 23:005Kein Spiel mehr aktiv.
WED, 24.09.2008, 23:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,26,5,2)
WED, 24.09.2008, 23:007Versorgung Summe/Tag: (0,0,0,0,30,5,2,0)
WED, 24.09.2008, 23:001Versorgung Spiele: (2247) Aktiv=0 Inaktiv=38 Selbst=0 => Tuecher: 0 Werkzeug: 38
WED, 24.09.2008, 23:002Versorgung Buerger: Anz=18/0 Baustellen=0 => Tuecher: 144 Nahrung: 900
WED, 24.10.2007, 01:331Versorgung Spiele: (1910) Aktiv=10 Inaktiv=27 Selbst=1 => Tuecher: 64 Werkzeug: 48
WED, 24.10.2007, 01:333Vollstaendige Versorgung von Marktplatz. (1,0,1,2,1)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)