City information

Taxation of Highlands

Marketplace
Wood724
Stone373
Ore352
Wool1243
Food8
Cloth0
Tool0
Taler5
Occupancy2700
Capacity2700
Occupation Percentage100%

Recent days' taxes Page << 1 ... 1892 1893 1894 1895 1896 ... 2825 >>
TimeCodeDescription
SUN, 27.01.2013, 05:001Versorgung Spiele: (3068) Aktiv=72 Inaktiv=0 Selbst=1 => Tuecher: 504 Werkzeug: 157
SUN, 27.01.2013, 05:002Versorgung Buerger: Anz=37/3 Baustellen=1 => Tuecher: 296 Nahrung: 2220
SUN, 27.01.2013, 05:004Versorgung ueber Lager abgewickelt.
SUN, 27.01.2013, 05:007Versorgung Summe/Tag: (0,0,0,0,74,26,6,60)
SAT, 26.01.2013, 05:001Versorgung Spiele: (3067) Aktiv=72 Inaktiv=0 Selbst=1 => Tuecher: 504 Werkzeug: 157
SAT, 26.01.2013, 05:002Versorgung Buerger: Anz=37/3 Baustellen=1 => Tuecher: 296 Nahrung: 2220
SAT, 26.01.2013, 05:004Versorgung ueber Lager abgewickelt.
SAT, 26.01.2013, 05:007Versorgung Summe/Tag: (0,0,0,0,74,26,6,60)
FRI, 25.01.2013, 05:011Versorgung Spiele: (3066) Aktiv=72 Inaktiv=0 Selbst=1 => Tuecher: 504 Werkzeug: 157
FRI, 25.01.2013, 05:012Versorgung Buerger: Anz=36/2 Baustellen=1 => Tuecher: 288 Nahrung: 2160
FRI, 25.01.2013, 05:013Vollstaendige Versorgung von Marktplatz. (5,8,2,0,2)
FRI, 25.01.2013, 05:017Versorgung Summe/Tag: (0,0,0,0,72,26,5,40)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)