City information

Taxation of Nudelland

Marketplace
Wood386
Stone430
Ore300
Wool817
Food867
Cloth0
Tool0
Taler14000
Occupancy2800
Capacity2800
Occupation Percentage100%

Recent days' taxes Page << 1 ... 337 338 339 340 341 ... 941 >>
TimeCodeDescription
TUE, 27.12.2011, 21:003Vollstaendige Versorgung von Marktplatz. (1,1,3,3,3)
TUE, 27.12.2011, 21:007Versorgung Summe/Tag: (0,0,0,0,48,16,3,0)
MON, 26.12.2011, 21:001Versorgung Spiele: (1851) Aktiv=37 Inaktiv=0 Selbst=1 => Tuecher: 250 Werkzeug: 77
MON, 26.12.2011, 21:002Versorgung Buerger: Anz=29/0 Baustellen=0 => Tuecher: 232 Nahrung: 1450
MON, 26.12.2011, 21:003Vollstaendige Versorgung von Marktplatz. (2,2,1,5,1)
MON, 26.12.2011, 21:007Versorgung Summe/Tag: (0,0,0,0,48,16,3,0)
SUN, 25.12.2011, 21:001Versorgung Spiele: (1850) Aktiv=37 Inaktiv=0 Selbst=1 => Tuecher: 250 Werkzeug: 77
SUN, 25.12.2011, 21:002Versorgung Buerger: Anz=29/0 Baustellen=0 => Tuecher: 232 Nahrung: 1450
SUN, 25.12.2011, 21:003Vollstaendige Versorgung von Marktplatz. (4,3,2,0,1)
SUN, 25.12.2011, 21:007Versorgung Summe/Tag: (0,0,0,0,49,16,2,0)
SAT, 24.12.2011, 21:001Versorgung Spiele: (1849) Aktiv=37 Inaktiv=0 Selbst=1 => Tuecher: 250 Werkzeug: 77
SAT, 24.12.2011, 21:002Versorgung Buerger: Anz=29/0 Baustellen=0 => Tuecher: 232 Nahrung: 1450

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)