City information

Taxation of LosVelozes

Marketplace
Wood49
Stone11
Ore0
Wool330
Food262
Cloth0
Tool10
Taler32787
Occupancy702
Capacity6500
Occupation Percentage10.8%

Recent days' taxes Page << 1 ... 627 628 629 630 631 ... 1123 >>
TimeCodeDescription
TUE, 07.07.2009, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
TUE, 07.07.2009, 22:033Vollstaendige Versorgung von Marktplatz. (8,4,2,6,3)
TUE, 07.07.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,107,34,5,0)
MON, 06.07.2009, 22:041Versorgung Spiele: (2532) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
MON, 06.07.2009, 22:042Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
MON, 06.07.2009, 22:043Vollstaendige Versorgung von Marktplatz. (1,3,3,7,9)
MON, 06.07.2009, 22:047Versorgung Summe/Tag: (0,0,0,0,106,34,6,0)
SUN, 05.07.2009, 22:011Versorgung Spiele: (2531) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
SUN, 05.07.2009, 22:012Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
SUN, 05.07.2009, 22:013Vollstaendige Versorgung von Marktplatz. (4,4,5,6,4)
SUN, 05.07.2009, 22:017Versorgung Summe/Tag: (0,0,0,0,107,33,6,0)
SAT, 04.07.2009, 22:001Versorgung Spiele: (2530) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)