City information

Taxation of LosVelozes

Marketplace
Wood104
Stone40
Ore4
Wool527
Food298
Cloth0
Tool20
Taler32504
Occupancy1073
Capacity6500
Occupation Percentage16.5%

Recent days' taxes Page << 1 ... 638 639 640 641 642 ... 1123 >>
TimeCodeDescription
THU, 04.06.2009, 22:032Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
THU, 04.06.2009, 22:033Vollstaendige Versorgung von Marktplatz. (3,2,8,5,5)
THU, 04.06.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,105,33,6,0)
WED, 03.06.2009, 22:061Versorgung Spiele: (2499) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
WED, 03.06.2009, 22:062Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
WED, 03.06.2009, 22:063Vollstaendige Versorgung von Marktplatz. (2,7,6,6,2)
WED, 03.06.2009, 22:067Versorgung Summe/Tag: (0,0,0,0,105,34,6,0)
TUE, 02.06.2009, 22:031Versorgung Spiele: (2498) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
TUE, 02.06.2009, 22:032Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
TUE, 02.06.2009, 22:033Vollstaendige Versorgung von Marktplatz. (2,2,9,8,2)
TUE, 02.06.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,105,34,5,0)
MON, 01.06.2009, 22:021Versorgung Spiele: (2497) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)