City information

Taxation of LosVelozes

Marketplace
Wood134
Stone86
Ore3
Wool578
Food409
Cloth0
Tool10
Taler32510
Occupancy1260
Capacity6500
Occupation Percentage19.4%

Recent days' taxes Page << 1 ... 904 905 906 907 908 ... 1123 >>
TimeCodeDescription
SAT, 10.03.2007, 23:392Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
SAT, 10.03.2007, 23:393Vollstaendige Versorgung von Marktplatz. (6,10,3,2,5)
SAT, 10.03.2007, 23:397Versorgung Summe/Tag: (0,0,0,0,120,37,6,0)
FRI, 09.03.2007, 23:391Versorgung Spiele: (1682) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 557 Werkzeug: 180
FRI, 09.03.2007, 23:392Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
FRI, 09.03.2007, 23:393Vollstaendige Versorgung von Marktplatz. (5,7,6,4,4)
FRI, 09.03.2007, 23:397Versorgung Summe/Tag: (0,0,0,0,120,38,6,0)
THU, 08.03.2007, 23:391Versorgung Spiele: (1681) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 557 Werkzeug: 180
THU, 08.03.2007, 23:392Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
THU, 08.03.2007, 23:393Vollstaendige Versorgung von Marktplatz. (6,5,4,7,4)
THU, 08.03.2007, 23:397Versorgung Summe/Tag: (0,0,0,0,120,38,6,0)
WED, 07.03.2007, 23:381Versorgung Spiele: (1680) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 557 Werkzeug: 180

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)