City information

Taxation of LosVelozes

Marketplace
Wood783
Stone91
Ore172
Wool292
Food119
Cloth0
Tool0
Taler32554
Occupancy1457
Capacity6500
Occupation Percentage22.4%

Recent days' taxes Page << 1 ... 971 972 973 974 975 ... 1123 >>
TimeCodeDescription
WED, 16.08.2006, 22:312Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
WED, 16.08.2006, 22:313Vollstaendige Versorgung von Marktplatz. (1,5,5,5,7)
WED, 16.08.2006, 22:317Versorgung Summe/Tag: (0,0,0,0,112,34,5,0)
TUE, 15.08.2006, 22:331Versorgung Spiele: (1476) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
TUE, 15.08.2006, 22:332Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
TUE, 15.08.2006, 22:333Vollstaendige Versorgung von Marktplatz. (7,3,5,4,5)
TUE, 15.08.2006, 22:337Versorgung Summe/Tag: (0,0,0,0,112,35,5,0)
MON, 14.08.2006, 22:331Versorgung Spiele: (1475) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
MON, 14.08.2006, 22:332Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
MON, 14.08.2006, 22:333Vollstaendige Versorgung von Marktplatz. (4,5,4,6,5)
MON, 14.08.2006, 22:337Versorgung Summe/Tag: (0,0,0,0,112,35,5,0)
SUN, 13.08.2006, 22:321Versorgung Spiele: (1474) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)