City information

Taxation of Arena-auf-Schalke

Marketplace
Wood674
Stone146
Ore219
Wool497
Food464
Cloth0
Tool0
Taler5429
Occupancy2000
Capacity2000
Occupation Percentage100%

Recent days' taxes Page << 1 ... 976 977 978 979 980 ... 1130 >>
TimeCodeDescription
FRI, 18.08.2006, 00:301Versorgung Spiele: (1479) Aktiv=60 Inaktiv=1 Selbst=1 => Tuecher: 315 Werkzeug: 106
FRI, 18.08.2006, 00:302Versorgung Buerger: Anz=32/0 Baustellen=1 => Tuecher: 256 Nahrung: 1920
FRI, 18.08.2006, 00:303Vollstaendige Versorgung von Marktplatz. (4,3,2,3,1)
FRI, 18.08.2006, 00:307Versorgung Summe/Tag: (0,0,0,0,64,19,3,0)
THU, 17.08.2006, 00:291Versorgung Spiele: (1478) Aktiv=60 Inaktiv=1 Selbst=1 => Tuecher: 315 Werkzeug: 106
THU, 17.08.2006, 00:292Versorgung Buerger: Anz=32/0 Baustellen=1 => Tuecher: 256 Nahrung: 1920
THU, 17.08.2006, 00:293Vollstaendige Versorgung von Marktplatz. (4,4,1,3,2)
THU, 17.08.2006, 00:297Versorgung Summe/Tag: (0,0,0,0,64,19,4,0)
WED, 16.08.2006, 00:291Versorgung Spiele: (1477) Aktiv=60 Inaktiv=1 Selbst=1 => Tuecher: 315 Werkzeug: 106
WED, 16.08.2006, 00:292Versorgung Buerger: Anz=32/0 Baustellen=1 => Tuecher: 256 Nahrung: 1920
WED, 16.08.2006, 00:293Vollstaendige Versorgung von Marktplatz. (0,3,2,6,3)
WED, 16.08.2006, 00:297Versorgung Summe/Tag: (0,0,0,0,64,19,4,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)