City information

Taxation of Phantasia

Marketplace
Wood574
Stone530
Ore214
Wool2808
Food2174
Cloth0
Tool0
Taler31501
Occupancy6300
Capacity6300
Occupation Percentage100%

Recent days' taxes Page << 1 ... 3 4 6 7 ... 1332 >>
TimeCodeDescription
THU, 26.08.2021, 16:005C8-180 Dog
FRI, 10.09.2021, 16:005C8-183 Zatre
SAT, 18.09.2021, 16:005C8-188 Doppelkopf
FRI, 17.09.2021, 16:005C8-196 Evolution
FRI, 01.10.2021, 16:005C8-214 Imperial
FRI, 27.08.2021, 16:005C8-25 Manitou
WED, 22.09.2021, 16:005C8-26 Halali
WED, 15.09.2021, 16:005C8-3 Venedig
TUE, 28.09.2021, 16:005C8-34 Backgammon
WED, 26.12.2012, 16:005C8-50 PiranhaPedro
THU, 20.12.2012, 16:005C8-6 Funkenschlag
TUE, 20.10.2009, 16:005C8-61 Sticheln

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)