City information
Taxation of Hollinden
Marketplace
|
Wood | 355 |
Stone | 482 |
Ore | 227 |
Wool | 595 |
Food | 441 |
Cloth | 0 |
Tool | 0 |
Taler | 10500 |
| |
Occupancy | 2100 |
Capacity | 2100 |
Occupation Percentage | 100% |
Recent days' taxes
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|
Time | Code | Description |
FRI, 06.01.2006, 01:33 | 2 | Versorgung Buerger: Anz=20/0 Baustellen=0 => Tuecher: 160 Nahrung: 1000 |
FRI, 06.01.2006, 01:33 | 4 | Versorgung ueber Lager abgewickelt. |
FRI, 06.01.2006, 01:33 | 7 | Versorgung Summe/Tag: (0,0,0,0,33,11,2,0) |
WED, 04.01.2006, 23:34 | 1 | Versorgung Spiele: (1253) Aktiv=31 Inaktiv=7 Selbst=1 => Tuecher: 169 Werkzeug: 62 |
WED, 04.01.2006, 23:34 | 2 | Versorgung Buerger: Anz=20/0 Baustellen=0 => Tuecher: 160 Nahrung: 1000 |
WED, 04.01.2006, 23:34 | 4 | Versorgung ueber Lager abgewickelt. |
WED, 04.01.2006, 23:34 | 7 | Versorgung Summe/Tag: (0,0,0,0,33,11,2,0) |
TUE, 03.01.2006, 23:34 | 1 | Versorgung Spiele: (1252) Aktiv=31 Inaktiv=7 Selbst=1 => Tuecher: 169 Werkzeug: 62 |
TUE, 03.01.2006, 23:34 | 2 | Versorgung Buerger: Anz=20/0 Baustellen=0 => Tuecher: 160 Nahrung: 1000 |
TUE, 03.01.2006, 23:34 | 4 | Versorgung ueber Lager abgewickelt. |
TUE, 03.01.2006, 23:34 | 7 | Versorgung Summe/Tag: (0,0,0,0,34,11,2,0) |
MON, 02.01.2006, 23:36 | 1 | Versorgung Spiele: (1251) Aktiv=32 Inaktiv=6 Selbst=1 => Tuecher: 170 Werkzeug: 62 |
Different codes correspond to the following information:
Code |
Content |
1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
4 |
Taxation paid from warehouses, no bonus |
5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |