City information

Taxation of LosVelozes

Marketplace
Wood2368
Stone110
Ore13
Wool1270
Food284
Cloth0
Tool0
Taler32518
Occupancy4045
Capacity6500
Occupation Percentage62.2%

Recent days' taxes Page << 1 ... 936 937 938 939 940 ... 1123 >>
TimeCodeDescription
TUE, 26.08.2008, 22:171Versorgung Spiele: (2218) Aktiv=79 Inaktiv=16 Selbst=0 => Tuecher: 394 Werkzeug: 148
TUE, 26.08.2008, 22:173Vollstaendige Versorgung von Marktplatz. (2,7,4,10,3)
TUE, 26.08.2008, 22:177Versorgung Summe/Tag: (0,0,0,0,140,32,5,0)
TUE, 26.08.2014, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
TUE, 26.08.2014, 20:001Versorgung Spiele: (4409) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
TUE, 26.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,95,35,7,0)
TUE, 26.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (5,10,1,5,2)
TUE, 26.09.2006, 22:447Versorgung Summe/Tag: (0,0,0,0,110,35,5,0)
TUE, 26.09.2006, 22:443Vollstaendige Versorgung von Marktplatz. (7,5,4,6,2)
TUE, 26.09.2006, 22:442Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
TUE, 26.09.2006, 22:441Versorgung Spiele: (1518) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
TUE, 26.10.2010, 22:033Vollstaendige Versorgung von Marktplatz. (6,5,1,5,7)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)