City information

Taxation of LosVelozes

Marketplace
Wood130
Stone642
Ore13
Wool221
Food508
Cloth0
Tool10
Taler32538
Occupancy1564
Capacity6500
Occupation Percentage24.1%

Recent days' taxes Page << 1 ... 1040 1041 1042 1043 1044 ... 1123 >>
TimeCodeDescription
WED, 16.01.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,98,36,7,0)
WED, 16.01.2013, 20:003Vollstaendige Versorgung von Marktplatz. (9,4,3,3,5)
WED, 16.01.2013, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
WED, 16.02.2011, 22:033Vollstaendige Versorgung von Marktplatz. (4,8,5,6,1)
WED, 16.02.2011, 22:037Versorgung Summe/Tag: (0,0,0,0,103,36,7,0)
WED, 16.02.2011, 22:031Versorgung Spiele: (3122) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 581 Werkzeug: 200
WED, 16.02.2011, 22:032Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
WED, 16.03.2011, 22:041Versorgung Spiele: (3150) Aktiv=100 Inaktiv=10 Selbst=0 => Tuecher: 601 Werkzeug: 206
WED, 16.03.2011, 22:043Vollstaendige Versorgung von Marktplatz. (4,6,5,2,8)
WED, 16.03.2011, 22:047Versorgung Summe/Tag: (0,0,0,0,104,37,7,0)
WED, 16.03.2011, 22:042Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
WED, 16.04.2008, 22:147Versorgung Summe/Tag: (0,0,0,0,124,30,5,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)