City information

Taxation of Arena-auf-Schalke

Marketplace
Wood206
Stone537
Ore289
Wool535
Food448
Cloth0
Tool0
Taler332
Occupancy2015
Capacity2000
Occupation Percentage100.8%

Recent days' taxes Page << 1 ... 1124 1125 1126 1127 1128 ... 1130 >>
TimeCodeDescription
FRI, 01.11.2013, 00:007Versorgung Summe/Tag: (0,0,0,0,38,18,4,0)
FRI, 01.11.2013, 00:002Versorgung Buerger: Anz=23/0 Baustellen=0 => Tuecher: 184 Nahrung: 1150
FRI, 01.11.2013, 00:003Vollstaendige Versorgung von Marktplatz. (3,2,4,1,1)
FRI, 01.11.2013, 00:001Versorgung Spiele: (4111) Aktiv=66 Inaktiv=0 Selbst=7 => Tuecher: 354 Werkzeug: 117
FRI, 01.10.2010, 00:007Versorgung Summe/Tag: (0,0,0,0,46,19,4,0)
FRI, 01.10.2010, 00:001Versorgung Spiele: (2984) Aktiv=65 Inaktiv=0 Selbst=6 => Tuecher: 356 Werkzeug: 118
FRI, 01.10.2010, 00:003Vollstaendige Versorgung von Marktplatz. (2,3,1,2,4)
FRI, 01.10.2010, 00:002Versorgung Buerger: Anz=28/0 Baustellen=0 => Tuecher: 224 Nahrung: 1400
FRI, 01.09.2006, 00:332Versorgung Buerger: Anz=33/0 Baustellen=1 => Tuecher: 264 Nahrung: 1980
FRI, 01.09.2006, 00:337Versorgung Summe/Tag: (0,0,0,0,66,19,3,0)
FRI, 01.09.2006, 00:331Versorgung Spiele: (1493) Aktiv=60 Inaktiv=1 Selbst=1 => Tuecher: 315 Werkzeug: 106
FRI, 01.09.2006, 00:333Vollstaendige Versorgung von Marktplatz. (2,2,4,1,4)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)