City information

Taxation of LosVelozes

Marketplace
Wood27
Stone15
Ore8
Wool127
Food73
Cloth0
Tool0
Taler32530
Occupancy250
Capacity6500
Occupation Percentage3.8%

Recent days' taxes Page << 1 ... 232 233 234 235 236 ... 1123 >>
TimeCodeDescription
MON, 14.08.2006, 22:331Versorgung Spiele: (1475) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
MON, 14.08.2006, 22:332Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
MON, 14.08.2006, 22:337Versorgung Summe/Tag: (0,0,0,0,112,35,5,0)
MON, 14.08.2006, 22:333Vollstaendige Versorgung von Marktplatz. (4,5,4,6,5)
MON, 14.09.2009, 22:031Versorgung Spiele: (2602) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 489 Werkzeug: 174
MON, 14.09.2009, 22:033Vollstaendige Versorgung von Marktplatz. (6,6,5,1,7)
MON, 14.09.2009, 22:032Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
MON, 14.09.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,115,35,6,0)
MON, 14.10.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
MON, 14.10.2013, 20:001Versorgung Spiele: (4093) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
MON, 14.10.2013, 20:003Vollstaendige Versorgung von Marktplatz. (6,6,2,7,3)
MON, 14.10.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,102,36,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)