City information

Taxation of Praha

Marketplace
Wood432
Stone378
Ore354
Wool626
Food410
Cloth0
Tool0
Taler11000
Occupancy2200
Capacity2200
Occupation Percentage100%

Recent days' taxes Page << 1 ... 247 248 249 250 251 ... 1391 >>
TimeCodeDescription
MON, 08.06.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,52,18,3,0)
MON, 08.06.2009, 22:023Vollstaendige Versorgung von Marktplatz. (4,1,2,2,3)
MON, 08.06.2009, 22:021Versorgung Spiele: (1395) Aktiv=54 Inaktiv=0 Selbst=0 => Tuecher: 291 Werkzeug: 95
MON, 08.06.2009, 22:022Versorgung Buerger: Anz=31/0 Baustellen=0 => Tuecher: 248 Nahrung: 1550
MON, 08.06.2015, 21:003Vollstaendige Versorgung von Marktplatz. (0,1,1,0,0)
MON, 08.06.2015, 21:007Versorgung Summe/Tag: (0,0,0,0,20,0,0,0)
MON, 08.06.2015, 21:002Versorgung Buerger: Anz=24/0 Baustellen=1 => Tuecher: 0 Nahrung: 600
MON, 08.06.2015, 21:001Versorgung Spiele: (3585) Aktiv=84 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
MON, 08.07.2013, 21:002Versorgung Buerger: Anz=26/0 Baustellen=0 => Tuecher: 208 Nahrung: 1300
MON, 08.07.2013, 21:003Vollstaendige Versorgung von Marktplatz. (2,3,3,4,3)
MON, 08.07.2013, 21:001Versorgung Spiele: (2885) Aktiv=84 Inaktiv=0 Selbst=0 => Tuecher: 564 Werkzeug: 177
MON, 08.07.2013, 21:007Versorgung Summe/Tag: (0,0,0,0,44,26,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)