City information

Taxation of LosVelozes

Marketplace
Wood1082
Stone812
Ore56
Wool1052
Food811
Cloth0
Tool20
Taler32500
Occupancy3913
Capacity6500
Occupation Percentage60.2%

Recent days' taxes Page << 1 ... 31 32 33 34 35 ... 1123 >>
TimeCodeDescription
WED, 25.05.2011, 20:001Versorgung Spiele: (3220) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206
WED, 25.05.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
WED, 25.05.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
WED, 25.05.2011, 20:003Vollstaendige Versorgung von Marktplatz. (4,4,7,4,5)
WED, 25.05.2005, 22:397Versorgung Summe/Tag: (0,0,0,0,133,36,5,0)
WED, 25.05.2005, 22:393Vollstaendige Versorgung von Marktplatz. (5,7,6,5,3)
WED, 25.05.2005, 22:391Versorgung Spiele: (1029) Aktiv=83 Inaktiv=0 Selbst=1 => Tuecher: 446 Werkzeug: 148
WED, 25.05.2005, 22:392Versorgung Buerger: Anz=80/2 Baustellen=0 => Tuecher: 640 Nahrung: 4000
WED, 25.04.2012, 20:001Versorgung Spiele: (3556) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
WED, 25.04.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,103,38,7,0)
WED, 25.04.2012, 20:003Vollstaendige Versorgung von Marktplatz. (8,1,5,6,5)
WED, 25.04.2012, 20:002Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)