City information

Taxation of LosVelozes

Marketplace
Wood152
Stone71
Ore10
Wool619
Food483
Cloth0
Tool30
Taler32510
Occupancy1485
Capacity6500
Occupation Percentage22.8%

Recent days' taxes Page << 1 ... 810 811 812 813 814 ... 1123 >>
TimeCodeDescription
TUE, 02.07.2013, 20:001Versorgung Spiele: (3989) Aktiv=98 Inaktiv=14 Selbst=0 => Tuecher: 587 Werkzeug: 205
TUE, 02.07.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
TUE, 02.07.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,35,7,0)
TUE, 02.08.2005, 22:542Versorgung Buerger: Anz=78/0 Baustellen=2 => Tuecher: 624 Nahrung: 5460
TUE, 02.08.2005, 22:541Versorgung Spiele: (1098) Aktiv=73 Inaktiv=8 Selbst=1 => Tuecher: 367 Werkzeug: 133
TUE, 02.08.2005, 22:543Vollstaendige Versorgung von Marktplatz. (7,3,7,5,8)
TUE, 02.08.2005, 22:547Versorgung Summe/Tag: (0,0,0,0,182,33,5,0)
TUE, 02.08.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,95,35,7,0)
TUE, 02.08.2011, 20:003Vollstaendige Versorgung von Marktplatz. (6,4,6,6,1)
TUE, 02.08.2011, 20:001Versorgung Spiele: (3289) Aktiv=102 Inaktiv=8 Selbst=0 => Tuecher: 615 Werkzeug: 208
TUE, 02.08.2011, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
TUE, 02.09.2008, 22:022Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)