City information

Taxation of LosVelozes

Marketplace
Wood27
Stone15
Ore8
Wool127
Food73
Cloth0
Tool0
Taler32530
Occupancy250
Capacity6500
Occupation Percentage3.8%

Recent days' taxes Page << 1 ... 976 977 978 979 980 ... 1123 >>
TimeCodeDescription
WED, 03.12.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,136,33,5,0)
WED, 03.12.2008, 22:033Vollstaendige Versorgung von Marktplatz. (2,8,4,6,6)
WED, 03.12.2008, 22:032Versorgung Buerger: Anz=68/0 Baustellen=1 => Tuecher: 544 Nahrung: 4080
WED, 04.01.2006, 23:331Versorgung Spiele: (1253) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
WED, 04.01.2006, 23:332Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
WED, 04.01.2006, 23:337Versorgung Summe/Tag: (0,0,0,0,119,36,6,0)
WED, 04.01.2006, 23:333Vollstaendige Versorgung von Marktplatz. (5,4,3,5,8)
WED, 04.01.2012, 20:003Vollstaendige Versorgung von Marktplatz. (3,8,5,4,3)
WED, 04.01.2012, 20:001Versorgung Spiele: (3444) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
WED, 04.01.2012, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
WED, 04.01.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,96,36,7,0)
WED, 04.02.2009, 22:041Versorgung Spiele: (2380) Aktiv=87 Inaktiv=14 Selbst=0 => Tuecher: 494 Werkzeug: 174

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)