City information

Taxation of Kirschblütental

Marketplace
Wood171
Stone230
Ore65
Wool1216
Food818
Cloth0
Tool0
Taler1780
Occupancy2500
Capacity2500
Occupation Percentage100%

Recent days' taxes Page << 1 ... 979 980 981 982 983 ... 1127 >>
TimeCodeDescription
WED, 03.08.2011, 21:001Versorgung Spiele: (3171) Aktiv=34 Inaktiv=2 Selbst=0 => Tuecher: 247 Werkzeug: 77
WED, 03.08.2011, 21:002Versorgung Buerger: Anz=19/0 Baustellen=1 => Tuecher: 152 Nahrung: 1140
WED, 03.09.2008, 22:077Versorgung Summe/Tag: (0,0,0,0,34,12,3,0)
WED, 03.09.2008, 22:072Versorgung Buerger: Anz=17/0 Baustellen=1 => Tuecher: 136 Nahrung: 1020
WED, 03.09.2008, 22:071Versorgung Spiele: (2107) Aktiv=30 Inaktiv=2 Selbst=0 => Tuecher: 222 Werkzeug: 69
WED, 03.09.2008, 22:073Vollstaendige Versorgung von Marktplatz. (2,1,1,2,2)
WED, 03.10.2012, 21:003Vollstaendige Versorgung von Marktplatz. (3,0,3,1,1)
WED, 03.10.2012, 21:007Versorgung Summe/Tag: (0,0,0,0,34,13,2,20)
WED, 03.10.2012, 21:001Versorgung Spiele: (3598) Aktiv=33 Inaktiv=2 Selbst=0 => Tuecher: 240 Werkzeug: 75
WED, 03.10.2012, 21:002Versorgung Buerger: Anz=17/1 Baustellen=1 => Tuecher: 136 Nahrung: 1020
WED, 03.11.2010, 22:061Versorgung Spiele: (2898) Aktiv=32 Inaktiv=2 Selbst=0 => Tuecher: 230 Werkzeug: 72
WED, 03.11.2010, 22:062Versorgung Buerger: Anz=18/0 Baustellen=1 => Tuecher: 144 Nahrung: 1080

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)