City information
Taxation of Mobimuck
Marketplace
|
Wood | 663 |
Stone | 535 |
Ore | 315 |
Wool | 685 |
Food | 302 |
Cloth | 0 |
Tool | 0 |
Taler | 12500 |
| |
Occupancy | 2500 |
Capacity | 2500 |
Occupation Percentage | 100% |
Recent days' taxes
Page << 1 ... 428 429 430 431 432 ... 2266 >>
|
Time | Code | Description |
THU, 24.08.2006, 22:33 | 1 | Versorgung Spiele: (1447) Aktiv=51 Inaktiv=0 Selbst=3 => Tuecher: 297 Werkzeug: 94 |
SUN, 02.01.2011, 22:00 | 1 | Versorgung Spiele: (3039) Aktiv=70 Inaktiv=0 Selbst=0 => Tuecher: 454 Werkzeug: 145 |
MON, 14.01.2008, 22:17 | 1 | Versorgung Spiele: (1955) Aktiv=23 Inaktiv=27 Selbst=10 => Tuecher: 158 Werkzeug: 75 |
TUE, 14.04.2015, 05:01 | 1 | Versorgung Spiele: (4602) Aktiv=0 Inaktiv=71 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
MON, 03.01.2011, 22:08 | 1 | Versorgung Spiele: (3040) Aktiv=70 Inaktiv=0 Selbst=0 => Tuecher: 454 Werkzeug: 145 |
WED, 02.11.2016, 05:01 | 1 | Versorgung Spiele: (5170) Aktiv=0 Inaktiv=71 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
WED, 06.02.2019, 05:01 | 1 | Versorgung Spiele: (5996) Aktiv=0 Inaktiv=71 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
THU, 29.08.2019, 05:00 | 1 | Versorgung Spiele: (6200) Aktiv=0 Inaktiv=71 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
SAT, 12.12.2009, 22:01 | 1 | Versorgung Spiele: (2653) Aktiv=53 Inaktiv=10 Selbst=0 => Tuecher: 356 Werkzeug: 121 |
SUN, 13.09.2015, 05:00 | 1 | Versorgung Spiele: (4754) Aktiv=0 Inaktiv=71 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
FRI, 11.12.2009, 22:02 | 1 | Versorgung Spiele: (2652) Aktiv=53 Inaktiv=10 Selbst=0 => Tuecher: 356 Werkzeug: 121 |
MON, 31.07.2006, 22:28 | 1 | Versorgung Spiele: (1423) Aktiv=50 Inaktiv=0 Selbst=3 => Tuecher: 290 Werkzeug: 92 |
Different codes correspond to the following information:
Code |
Content |
1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
4 |
Taxation paid from warehouses, no bonus |
5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |