City information

Taxation of Olymp

Marketplace
Wood619
Stone307
Ore233
Wool1557
Food165
Cloth0
Tool0
Taler14500
Occupancy2881
Capacity2900
Occupation Percentage99.3%

Recent days' taxes Page << 1 ... 1045 1046 1047 1048 1049 ... 1445 >>
TimeCodeDescription
TUE, 02.10.2012, 05:047Versorgung Summe/Tag: (0,0,0,0,40,16,3,0)
TUE, 02.10.2012, 05:041Versorgung Spiele: (3152) Aktiv=36 Inaktiv=10 Selbst=0 => Tuecher: 276 Werkzeug: 93
TUE, 02.11.2010, 22:072Versorgung Buerger: Anz=29/0 Baustellen=0 => Tuecher: 232 Nahrung: 1450
TUE, 02.11.2010, 22:073Vollstaendige Versorgung von Marktplatz. (5,2,2,1,1)
TUE, 02.11.2010, 22:071Versorgung Spiele: (2453) Aktiv=42 Inaktiv=5 Selbst=0 => Tuecher: 294 Werkzeug: 95
TUE, 02.11.2010, 22:077Versorgung Summe/Tag: (0,0,0,0,48,18,3,0)
TUE, 02.12.2008, 22:032Versorgung Buerger: Anz=25/0 Baustellen=1 => Tuecher: 200 Nahrung: 1500
TUE, 02.12.2008, 22:031Versorgung Spiele: (1753) Aktiv=32 Inaktiv=7 Selbst=0 => Tuecher: 221 Werkzeug: 73
TUE, 02.12.2008, 22:033Vollstaendige Versorgung von Marktplatz. (1,1,2,3,3)
TUE, 02.12.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,50,14,3,0)
TUE, 03.01.2006, 23:352Versorgung Buerger: Anz=18/0 Baustellen=0 => Tuecher: 144 Nahrung: 900
TUE, 03.01.2006, 23:351Versorgung Spiele: (689) Aktiv=29 Inaktiv=0 Selbst=0 => Tuecher: 191 Werkzeug: 59

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)