City information

Taxation of LosVelozes

Marketplace
Wood500
Stone30
Ore94
Wool1030
Food380
Cloth0
Tool10
Taler32542
Occupancy2084
Capacity6500
Occupation Percentage32.1%

Recent days' taxes Page << 1 ... 104 105 106 107 108 ... 1123 >>
TimeCodeDescription
FRI, 20.10.2006, 22:471Versorgung Spiele: (1542) Aktiv=92 Inaktiv=0 Selbst=0 => Tuecher: 515 Werkzeug: 168
FRI, 20.10.2006, 22:473Vollstaendige Versorgung von Marktplatz. (7,7,5,4,3)
FRI, 20.10.2006, 22:472Versorgung Buerger: Anz=66/0 Baustellen=1 => Tuecher: 528 Nahrung: 3960
FRI, 20.10.2006, 22:477Versorgung Summe/Tag: (0,0,0,0,132,34,6,0)
FRI, 20.11.2009, 22:043Vollstaendige Versorgung von Marktplatz. (2,3,11,3,6)
FRI, 20.11.2009, 22:041Versorgung Spiele: (2669) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 498 Werkzeug: 177
FRI, 20.11.2009, 22:042Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
FRI, 20.11.2009, 22:047Versorgung Summe/Tag: (0,0,0,0,117,35,6,0)
FRI, 20.12.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,4,8,1,7)
FRI, 20.12.2013, 20:001Versorgung Spiele: (4160) Aktiv=97 Inaktiv=8 Selbst=0 => Tuecher: 577 Werkzeug: 196
FRI, 20.12.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,93,34,7,0)
FRI, 20.12.2013, 20:002Versorgung Buerger: Anz=56/0 Baustellen=0 => Tuecher: 448 Nahrung: 2800

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)