City information

Taxation of Olymp

Marketplace
Wood619
Stone307
Ore233
Wool1557
Food165
Cloth0
Tool0
Taler14500
Occupancy2881
Capacity2900
Occupation Percentage99.3%

Recent days' taxes Page << 1 ... 1052 1053 1054 1055 1056 ... 1445 >>
TimeCodeDescription
MON, 28.03.2011, 05:001Versorgung Spiele: (2598) Aktiv=40 Inaktiv=6 Selbst=0 => Tuecher: 280 Werkzeug: 92
MON, 28.03.2011, 00:002Versorgung Buerger: Anz=30/0 Baustellen=0 => Tuecher: 240 Nahrung: 1500
MON, 28.03.2011, 00:007Versorgung Summe/Tag: (0,0,0,0,50,17,3,0)
MON, 28.03.2011, 00:003Vollstaendige Versorgung von Marktplatz. (3,0,2,3,3)
MON, 28.03.2011, 00:001Versorgung Spiele: (2598) Aktiv=40 Inaktiv=6 Selbst=0 => Tuecher: 280 Werkzeug: 92
MON, 28.02.2011, 22:127Versorgung Summe/Tag: (0,0,0,0,50,18,3,0)
MON, 28.02.2011, 22:121Versorgung Spiele: (2571) Aktiv=41 Inaktiv=5 Selbst=0 => Tuecher: 290 Werkzeug: 94
MON, 28.02.2011, 22:123Vollstaendige Versorgung von Marktplatz. (2,0,4,2,3)
MON, 28.02.2011, 22:122Versorgung Buerger: Anz=30/0 Baustellen=0 => Tuecher: 240 Nahrung: 1500
MON, 28.01.2013, 05:011Versorgung Spiele: (3270) Aktiv=14 Inaktiv=32 Selbst=0 => Tuecher: 113 Werkzeug: 67
MON, 28.01.2013, 05:012Versorgung Buerger: Anz=24/0 Baustellen=0 => Tuecher: 192 Nahrung: 1200
MON, 28.01.2013, 05:015C110-44 Diamant

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)