City information

Taxation of LosVelozes

Marketplace
Wood153
Stone690
Ore11
Wool241
Food462
Cloth0
Tool40
Taler32599
Occupancy1757
Capacity6500
Occupation Percentage27%

Recent days' taxes Page << 1 ... 109 110 111 112 113 ... 1123 >>
TimeCodeDescription
FRI, 21.10.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
FRI, 21.10.2011, 20:001Versorgung Spiele: (3369) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
FRI, 21.10.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
FRI, 21.10.2011, 20:003Vollstaendige Versorgung von Marktplatz. (4,4,5,5,6)
FRI, 21.11.2008, 22:021Versorgung Spiele: (2305) Aktiv=83 Inaktiv=15 Selbst=0 => Tuecher: 451 Werkzeug: 162
FRI, 21.11.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,140,34,5,0)
FRI, 21.11.2008, 22:022Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
FRI, 21.11.2008, 22:023Vollstaendige Versorgung von Marktplatz. (4,4,7,8,3)
FRI, 21.12.2007, 22:041Versorgung Spiele: (1969) Aktiv=76 Inaktiv=21 Selbst=0 => Tuecher: 361 Werkzeug: 144
FRI, 21.12.2007, 22:043Vollstaendige Versorgung von Marktplatz. (8,4,4,4,2)
FRI, 21.12.2007, 22:047Versorgung Summe/Tag: (0,0,0,0,106,30,5,0)
FRI, 21.12.2007, 22:042Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)