City information

Taxation of Matrix

Marketplace
Wood53
Stone150
Ore4
Wool96
Food93
Cloth0
Tool0
Taler11558
Occupancy396
Capacity2300
Occupation Percentage17.2%

Recent days' taxes Page << 1 ... 1198 1199 1200 1201 1202 ... 1570 >>
TimeCodeDescription
TUE, 11.07.2006, 20:213Vollstaendige Versorgung von Marktplatz. (3,0,2,3,4)
TUE, 11.08.2009, 19:003Vollstaendige Versorgung von Marktplatz. (2,6,3,2,2)
TUE, 11.08.2009, 19:007Versorgung Summe/Tag: (0,0,0,0,64,22,4,0)
TUE, 11.08.2009, 19:001Versorgung Spiele: (2568) Aktiv=81 Inaktiv=0 Selbst=2 => Tuecher: 408 Werkzeug: 139
TUE, 11.08.2009, 19:002Versorgung Buerger: Anz=32/0 Baustellen=1 => Tuecher: 256 Nahrung: 1920
TUE, 11.08.2020, 19:007Versorgung Summe/Tag: (0,0,0,0,19,0,0,0)
TUE, 11.08.2020, 19:003Vollstaendige Versorgung von Marktplatz. (1,0,0,0,0)
TUE, 11.08.2020, 19:001Versorgung Spiele: (6586) Aktiv=104 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
TUE, 11.08.2020, 19:002Versorgung Buerger: Anz=23/0 Baustellen=1 => Tuecher: 0 Nahrung: 575
TUE, 11.09.2007, 21:201Versorgung Spiele: (1868) Aktiv=72 Inaktiv=0 Selbst=1 => Tuecher: 372 Werkzeug: 125
TUE, 11.09.2007, 21:203Vollstaendige Versorgung von Marktplatz. (2,2,1,4,4)
TUE, 11.09.2007, 21:202Versorgung Buerger: Anz=29/0 Baustellen=1 => Tuecher: 232 Nahrung: 1740

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)