City information

Taxation of LosVelozes

Marketplace
Wood504
Stone54
Ore99
Wool141
Food92
Cloth0
Tool0
Taler32500
Occupancy890
Capacity6500
Occupation Percentage13.7%

Recent days' taxes Page << 1 ... 136 137 138 139 140 ... 1123 >>
TimeCodeDescription
FRI, 26.10.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
FRI, 26.10.2012, 20:003Vollstaendige Versorgung von Marktplatz. (7,3,3,7,4)
FRI, 26.10.2012, 20:001Versorgung Spiele: (3740) Aktiv=101 Inaktiv=12 Selbst=0 => Tuecher: 605 Werkzeug: 209
FRI, 26.10.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
FRI, 26.11.2010, 22:033Vollstaendige Versorgung von Marktplatz. (5,3,9,5,3)
FRI, 26.11.2010, 22:031Versorgung Spiele: (3040) Aktiv=99 Inaktiv=10 Selbst=0 => Tuecher: 591 Werkzeug: 203
FRI, 26.11.2010, 22:032Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
FRI, 26.11.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,108,37,7,0)
FRI, 26.12.2008, 22:021Versorgung Spiele: (2340) Aktiv=85 Inaktiv=15 Selbst=0 => Tuecher: 471 Werkzeug: 168
FRI, 26.12.2008, 22:023Vollstaendige Versorgung von Marktplatz. (3,7,2,7,6)
FRI, 26.12.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,117,35,6,0)
FRI, 26.12.2008, 22:022Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)