City information

Taxation of LosVelozes

Marketplace
Wood85
Stone512
Ore8
Wool192
Food356
Cloth0
Tool0
Taler32522
Occupancy1153
Capacity6500
Occupation Percentage17.7%

Recent days' taxes Page << 1 ... 147 148 149 150 151 ... 1123 >>
TimeCodeDescription
FRI, 28.12.2007, 22:057Versorgung Summe/Tag: (0,0,0,0,107,30,5,0)
FRI, 28.12.2007, 22:052Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
FRI, 28.12.2007, 22:053Vollstaendige Versorgung von Marktplatz. (6,1,4,6,5)
FRI, 28.12.2007, 22:051Versorgung Spiele: (1976) Aktiv=76 Inaktiv=21 Selbst=0 => Tuecher: 361 Werkzeug: 144
FRI, 28.12.2012, 20:011Versorgung Spiele: (3803) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
FRI, 28.12.2012, 20:012Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
FRI, 28.12.2012, 20:013Vollstaendige Versorgung von Marktplatz. (3,3,5,7,6)
FRI, 28.12.2012, 20:017Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
FRI, 29.01.2010, 22:042Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
FRI, 29.01.2010, 22:041Versorgung Spiele: (2739) Aktiv=94 Inaktiv=11 Selbst=0 => Tuecher: 538 Werkzeug: 188
FRI, 29.01.2010, 22:043Vollstaendige Versorgung von Marktplatz. (4,8,7,3,4)
FRI, 29.01.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,120,37,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)