City information

Taxation of LosVelozes

Marketplace
Wood20
Stone8
Ore4
Wool21
Food14
Cloth0
Tool0
Taler32570
Occupancy67
Capacity6500
Occupation Percentage1%

Recent days' taxes Page << 1 ... 279 280 281 282 283 ... 1123 >>
TimeCodeDescription
MON, 23.06.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,90,34,7,0)
MON, 23.06.2014, 20:003Vollstaendige Versorgung von Marktplatz. (3,6,5,5,3)
MON, 23.07.2007, 00:062Versorgung Buerger: Anz=76/0 Baustellen=0 => Tuecher: 608 Nahrung: 3800
MON, 23.07.2007, 00:061Versorgung Spiele: (1817) Aktiv=100 Inaktiv=0 Selbst=0 => Tuecher: 568 Werkzeug: 185
MON, 23.07.2007, 00:067Versorgung Summe/Tag: (0,0,0,0,126,39,7,0)
MON, 23.07.2007, 00:063Vollstaendige Versorgung von Marktplatz. (3,8,4,6,6)
MON, 23.07.2012, 20:011Versorgung Spiele: (3645) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
MON, 23.07.2012, 20:017Versorgung Summe/Tag: (0,0,0,0,99,37,7,0)
MON, 23.07.2012, 20:013Vollstaendige Versorgung von Marktplatz. (5,4,9,2,4)
MON, 23.07.2012, 20:012Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
MON, 23.08.2010, 22:031Versorgung Spiele: (2945) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
MON, 23.08.2010, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)