City information

Taxation of LosVelozes

Marketplace
Wood172
Stone52
Ore10
Wool2041
Food437
Cloth0
Tool20
Taler32569
Occupancy2812
Capacity6500
Occupation Percentage43.3%

Recent days' taxes Page << 1 ... 374 375 376 377 378 ... 1123 >>
TimeCodeDescription
THU, 20.11.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,140,33,6,0)
THU, 20.11.2008, 22:033Vollstaendige Versorgung von Marktplatz. (7,0,13,2,4)
THU, 20.11.2008, 22:031Versorgung Spiele: (2304) Aktiv=83 Inaktiv=15 Selbst=0 => Tuecher: 451 Werkzeug: 162
THU, 20.11.2008, 22:032Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
THU, 20.10.2011, 20:001Versorgung Spiele: (3368) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
THU, 20.10.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
THU, 20.10.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
THU, 20.10.2011, 20:003Vollstaendige Versorgung von Marktplatz. (2,4,6,5,7)
THU, 20.09.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
THU, 20.09.2012, 20:003Vollstaendige Versorgung von Marktplatz. (4,7,4,5,4)
THU, 20.09.2012, 20:001Versorgung Spiele: (3704) Aktiv=101 Inaktiv=12 Selbst=0 => Tuecher: 605 Werkzeug: 209
THU, 20.09.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)