City information

Taxation of LosVelozes

Marketplace
Wood260
Stone394
Ore5
Wool376
Food364
Cloth0
Tool10
Taler32538
Occupancy1449
Capacity6500
Occupation Percentage22.3%

Recent days' taxes Page << 1 ... 398 399 400 401 402 ... 1123 >>
TimeCodeDescription
SAT, 15.09.2007, 00:213Vollstaendige Versorgung von Marktplatz. (3,6,3,9,3)
SAT, 15.09.2007, 00:211Versorgung Spiele: (1871) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 553 Werkzeug: 181
SAT, 15.09.2012, 20:001Versorgung Spiele: (3699) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
SAT, 15.09.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
SAT, 15.09.2012, 20:003Vollstaendige Versorgung von Marktplatz. (6,6,5,2,5)
SAT, 15.09.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,38,7,0)
SAT, 15.10.2005, 23:121Versorgung Spiele: (1172) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 390 Werkzeug: 139
SAT, 15.10.2005, 23:127Versorgung Summe/Tag: (0,0,0,0,144,32,5,0)
SAT, 15.10.2005, 23:122Versorgung Buerger: Anz=72/0 Baustellen=1 => Tuecher: 576 Nahrung: 4320
SAT, 15.10.2005, 23:123Vollstaendige Versorgung von Marktplatz. (4,5,3,9,5)
SAT, 15.10.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
SAT, 15.10.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)