City information

Taxation of Alkatraz

Marketplace
Wood13
Stone21
Ore21
Wool27
Food36
Cloth0
Tool0
Taler140
Occupancy118
Capacity4200
Occupation Percentage2.8%

Recent days' taxes Page << 1 ... 403 404 405 406 407 ... 1297 >>
TimeCodeDescription
SAT, 06.05.2023, 22:007Versorgung Summe/Tag: (0,0,0,0,35,0,0,0)
SAT, 06.06.2009, 22:007Versorgung Summe/Tag: (0,0,0,0,58,13,3,0)
SAT, 06.06.2009, 22:003Vollstaendige Versorgung von Marktplatz. (1,2,1,2,5)
SAT, 06.06.2009, 22:001Versorgung Spiele: (2502) Aktiv=21 Inaktiv=39 Selbst=2 => Tuecher: 141 Werkzeug: 83
SAT, 06.06.2009, 22:002Versorgung Buerger: Anz=29/0 Baustellen=1 => Tuecher: 232 Nahrung: 1740
SAT, 06.07.2013, 22:001Versorgung Spiele: (3993) Aktiv=1 Inaktiv=59 Selbst=0 => Tuecher: 10 Werkzeug: 62
SAT, 06.07.2013, 22:007Versorgung Summe/Tag: (0,0,0,0,35,6,2,20)
SAT, 06.07.2013, 22:003Vollstaendige Versorgung von Marktplatz. (3,0,0,0,3)
SAT, 06.07.2013, 22:002Versorgung Buerger: Anz=21/1 Baustellen=0 => Tuecher: 168 Nahrung: 1050
SAT, 06.08.2005, 22:552Versorgung Buerger: Anz=26/0 Baustellen=0 => Tuecher: 208 Nahrung: 1300
SAT, 06.08.2005, 22:551Versorgung Spiele: (1102) Aktiv=49 Inaktiv=4 Selbst=1 => Tuecher: 229 Werkzeug: 81
SAT, 06.08.2005, 22:553Vollstaendige Versorgung von Marktplatz. (3,1,1,3,2)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)