City information

Taxation of LosVelozes

Marketplace
Wood260
Stone394
Ore5
Wool376
Food364
Cloth0
Tool10
Taler32538
Occupancy1449
Capacity6500
Occupation Percentage22.3%

Recent days' taxes Page << 1 ... 478 479 480 481 482 ... 1123 >>
TimeCodeDescription
THU, 01.02.2007, 23:281Versorgung Spiele: (1646) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
THU, 01.02.2007, 23:283Vollstaendige Versorgung von Marktplatz. (6,4,6,4,5)
THU, 01.02.2007, 23:287Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
THU, 01.02.2007, 23:282Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
THU, 01.01.2009, 22:023Vollstaendige Versorgung von Marktplatz. (2,8,5,4,4)
THU, 01.01.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,108,33,5,0)
THU, 01.01.2009, 22:022Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
THU, 01.01.2009, 22:021Versorgung Spiele: (2346) Aktiv=86 Inaktiv=15 Selbst=0 => Tuecher: 475 Werkzeug: 169
SUN, 31.12.2006, 23:232Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SUN, 31.12.2006, 23:233Vollstaendige Versorgung von Marktplatz. (6,2,7,7,3)
SUN, 31.12.2006, 23:231Versorgung Spiele: (1614) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 551 Werkzeug: 179
SUN, 31.12.2006, 23:237Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)