City information

Taxation of LosVelozes

Marketplace
Wood134
Stone494
Ore14
Wool157
Food393
Cloth0
Tool0
Taler32539
Occupancy1192
Capacity6500
Occupation Percentage18.3%

Recent days' taxes Page << 1 ... 541 542 543 544 545 ... 1123 >>
TimeCodeDescription
SUN, 12.04.2009, 22:002Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
SUN, 12.04.2009, 22:001Versorgung Spiele: (2447) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 490 Werkzeug: 175
SUN, 12.05.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,9,4,2,4)
SUN, 12.05.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
SUN, 12.05.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
SUN, 12.05.2013, 20:001Versorgung Spiele: (3938) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210
SUN, 12.06.2005, 22:421Versorgung Spiele: (1047) Aktiv=81 Inaktiv=0 Selbst=0 => Tuecher: 426 Werkzeug: 142
SUN, 12.06.2005, 22:422Versorgung Buerger: Anz=83/1 Baustellen=0 => Tuecher: 664 Nahrung: 4150
SUN, 12.06.2005, 22:427Versorgung Summe/Tag: (0,0,0,0,138,36,5,0)
SUN, 12.06.2005, 22:423Vollstaendige Versorgung von Marktplatz. (4,4,9,4,6)
SUN, 12.06.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
SUN, 12.06.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)