City information

Taxation of LosVelozes

Marketplace
Wood165
Stone103
Ore99
Wool443
Food275
Cloth0
Tool0
Taler32500
Occupancy1085
Capacity6500
Occupation Percentage16.7%

Recent days' taxes Page << 1 ... 573 574 575 576 577 ... 1123 >>
TimeCodeDescription
SUN, 18.05.2008, 22:047Versorgung Summe/Tag: (0,0,0,0,124,30,5,0)
SUN, 18.05.2008, 22:042Versorgung Buerger: Anz=62/0 Baustellen=1 => Tuecher: 496 Nahrung: 3720
SUN, 18.05.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
SUN, 18.05.2014, 20:001Versorgung Spiele: (4309) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
SUN, 18.05.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,3,4,6)
SUN, 18.05.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,91,34,7,0)
SUN, 18.06.2006, 22:191Versorgung Spiele: (1418) Aktiv=89 Inaktiv=0 Selbst=1 => Tuecher: 487 Werkzeug: 160
SUN, 18.06.2006, 22:193Vollstaendige Versorgung von Marktplatz. (4,4,2,6,7)
SUN, 18.06.2006, 22:197Versorgung Summe/Tag: (0,0,0,0,110,34,5,0)
SUN, 18.06.2006, 22:192Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
SUN, 18.07.2010, 22:011Versorgung Spiele: (2909) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
SUN, 18.07.2010, 22:012Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)