City information

Taxation of Kirschblütental

Marketplace
Wood171
Stone230
Ore65
Wool1216
Food818
Cloth0
Tool0
Taler1780
Occupancy2500
Capacity2500
Occupation Percentage100%

Recent days' taxes Page << 1 ... 763 764 765 766 767 ... 1127 >>
TimeCodeDescription
SAT, 08.04.2006, 22:012Versorgung Buerger: Anz=11/6 Baustellen=0 => Tuecher: 88 Nahrung: 550
SAT, 08.04.2006, 22:013Vollstaendige Versorgung von Marktplatz. (0,0,3,1,0)
SAT, 08.03.2014, 21:007Versorgung Summe/Tag: (0,0,0,0,26,11,3,0)
SAT, 08.03.2014, 21:002Versorgung Buerger: Anz=16/0 Baustellen=0 => Tuecher: 128 Nahrung: 800
SAT, 08.03.2014, 21:003Vollstaendige Versorgung von Marktplatz. (1,2,1,2,1)
SAT, 08.03.2014, 21:001Versorgung Spiele: (4119) Aktiv=23 Inaktiv=15 Selbst=1 => Tuecher: 197 Werkzeug: 74
SAT, 08.03.2008, 22:057Versorgung Summe/Tag: (0,0,0,0,32,13,2,0)
SAT, 08.03.2008, 22:052Versorgung Buerger: Anz=19/0 Baustellen=0 => Tuecher: 152 Nahrung: 950
SAT, 08.03.2008, 22:053Vollstaendige Versorgung von Marktplatz. (1,0,2,1,4)
SAT, 08.03.2008, 22:051Versorgung Spiele: (1928) Aktiv=30 Inaktiv=2 Selbst=1 => Tuecher: 222 Werkzeug: 69
SAT, 08.02.2014, 21:002Versorgung Buerger: Anz=16/0 Baustellen=0 => Tuecher: 128 Nahrung: 800
SAT, 08.02.2014, 21:003Vollstaendige Versorgung von Marktplatz. (1,2,1,2,1)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)