City information

Taxation of LosVelozes

Marketplace
Wood26
Stone4
Ore0
Wool90
Food56
Cloth0
Tool0
Taler32658
Occupancy176
Capacity6500
Occupation Percentage2.7%

Recent days' taxes Page << 1 ... 862 863 864 865 866 ... 1123 >>
TimeCodeDescription
MON, 19.09.2005, 23:077Versorgung Summe/Tag: (0,0,0,0,156,33,5,0)
MON, 19.09.2005, 23:073Vollstaendige Versorgung von Marktplatz. (4,6,4,5,9)
MON, 19.08.2013, 20:012Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
MON, 19.08.2013, 20:011Versorgung Spiele: (4037) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
MON, 19.08.2013, 20:017Versorgung Summe/Tag: (0,0,0,0,95,35,7,0)
MON, 19.08.2013, 20:013Vollstaendige Versorgung von Marktplatz. (6,1,7,5,4)
MON, 19.07.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,105,36,6,0)
MON, 19.07.2010, 22:031Versorgung Spiele: (2910) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
MON, 19.07.2010, 22:032Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
MON, 19.07.2010, 22:033Vollstaendige Versorgung von Marktplatz. (2,5,9,4,4)
MON, 19.06.2006, 22:213Vollstaendige Versorgung von Marktplatz. (6,3,6,4,4)
MON, 19.06.2006, 22:211Versorgung Spiele: (1419) Aktiv=89 Inaktiv=0 Selbst=1 => Tuecher: 487 Werkzeug: 160

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)