City information

Taxation of LosVelozes

Marketplace
Wood95
Stone489
Ore14
Wool163
Food353
Cloth0
Tool10
Taler32536
Occupancy1164
Capacity6500
Occupation Percentage17.9%

Recent days' taxes Page << 1 ... 865 866 867 868 869 ... 1123 >>
TimeCodeDescription
TUE, 13.03.2007, 23:403Vollstaendige Versorgung von Marktplatz. (8,4,7,2,5)
TUE, 13.03.2007, 23:401Versorgung Spiele: (1686) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 557 Werkzeug: 180
TUE, 13.03.2007, 23:402Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
TUE, 13.03.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
TUE, 13.03.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
TUE, 13.03.2012, 20:003Vollstaendige Versorgung von Marktplatz. (2,4,8,3,7)
TUE, 13.03.2012, 20:001Versorgung Spiele: (3513) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
TUE, 13.04.2010, 22:057Versorgung Summe/Tag: (0,0,0,0,113,36,6,0)
TUE, 13.04.2010, 22:053Vollstaendige Versorgung von Marktplatz. (6,8,1,6,4)
TUE, 13.04.2010, 22:051Versorgung Spiele: (2813) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192
TUE, 13.04.2010, 22:052Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
TUE, 13.05.2008, 00:021Versorgung Spiele: (2113) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)