City information

Taxation of Ü30

Marketplace
Wood321
Stone205
Ore258
Wool904
Food0
Cloth0
Tool0
Taler8500
Occupancy1688
Capacity1700
Occupation Percentage99.3%

Recent days' taxes Page << 1 ... 596 597 598 599 600 ... 2244 >>
TimeCodeDescription
SUN, 14.10.2018, 21:002Versorgung Buerger: Anz=16/0 Baustellen=1 => Tuecher: 0 Nahrung: 400
TUE, 22.05.2018, 21:002Versorgung Buerger: Anz=16/0 Baustellen=1 => Tuecher: 0 Nahrung: 400
WED, 09.01.2019, 21:012Versorgung Buerger: Anz=16/0 Baustellen=1 => Tuecher: 0 Nahrung: 400
SAT, 24.08.2019, 21:002Versorgung Buerger: Anz=16/0 Baustellen=1 => Tuecher: 0 Nahrung: 400
MON, 15.10.2018, 21:002Versorgung Buerger: Anz=16/0 Baustellen=1 => Tuecher: 0 Nahrung: 400
SUN, 22.07.2018, 21:002Versorgung Buerger: Anz=16/0 Baustellen=1 => Tuecher: 0 Nahrung: 400
SUN, 19.05.2019, 21:002Versorgung Buerger: Anz=16/0 Baustellen=1 => Tuecher: 0 Nahrung: 400
WED, 07.02.2007, 23:292Versorgung Buerger: Anz=17/0 Baustellen=1 => Tuecher: 136 Nahrung: 1020
SUN, 24.03.2019, 21:012Versorgung Buerger: Anz=16/0 Baustellen=1 => Tuecher: 0 Nahrung: 400
FRI, 25.05.2018, 21:002Versorgung Buerger: Anz=16/0 Baustellen=1 => Tuecher: 0 Nahrung: 400
THU, 24.05.2018, 21:002Versorgung Buerger: Anz=16/0 Baustellen=1 => Tuecher: 0 Nahrung: 400
SAT, 05.05.2007, 01:472Versorgung Buerger: Anz=17/0 Baustellen=0 => Tuecher: 136 Nahrung: 850

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)