City information
Taxation of CzechMate
|
Marketplace
|
| Wood | 468 |
| Stone | 422 |
| Ore | 238 |
| Wool | 642 |
| Food | 430 |
| Cloth | 0 |
| Tool | 0 |
| Taler | 5 |
| |
| Occupancy | 2200 |
| Capacity | 2200 |
| Occupation Percentage | 100% |
|
Recent days' taxes
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| Time | Code | Description |
| FRI, 28.12.2012, 05:01 | 1 | Versorgung Spiele: (1912) Aktiv=0 Inaktiv=24 Selbst=0 => Tuecher: 0 Werkzeug: 24 |
| SAT, 29.12.2012, 05:00 | 1 | Versorgung Spiele: (1913) Aktiv=0 Inaktiv=24 Selbst=0 => Tuecher: 0 Werkzeug: 24 |
| SUN, 30.12.2012, 05:00 | 1 | Versorgung Spiele: (1914) Aktiv=0 Inaktiv=24 Selbst=0 => Tuecher: 0 Werkzeug: 24 |
| MON, 31.12.2012, 05:01 | 1 | Versorgung Spiele: (1915) Aktiv=0 Inaktiv=24 Selbst=0 => Tuecher: 0 Werkzeug: 24 |
| WED, 02.01.2013, 00:01 | 1 | Versorgung Spiele: (1917) Aktiv=0 Inaktiv=24 Selbst=0 => Tuecher: 0 Werkzeug: 24 |
| WED, 02.01.2013, 05:01 | 1 | Versorgung Spiele: (1917) Aktiv=0 Inaktiv=24 Selbst=0 => Tuecher: 0 Werkzeug: 24 |
| THU, 03.01.2013, 05:07 | 1 | Versorgung Spiele: (1918) Aktiv=0 Inaktiv=24 Selbst=0 => Tuecher: 0 Werkzeug: 24 |
| FRI, 04.01.2013, 05:01 | 1 | Versorgung Spiele: (1919) Aktiv=0 Inaktiv=24 Selbst=0 => Tuecher: 0 Werkzeug: 24 |
| SUN, 13.04.2008, 22:14 | 1 | Versorgung Spiele: (192) Aktiv=15 Inaktiv=1 Selbst=0 => Tuecher: 117 Werkzeug: 35 |
| SAT, 05.01.2013, 05:00 | 1 | Versorgung Spiele: (1920) Aktiv=0 Inaktiv=24 Selbst=0 => Tuecher: 0 Werkzeug: 24 |
| SUN, 06.01.2013, 05:00 | 1 | Versorgung Spiele: (1921) Aktiv=0 Inaktiv=24 Selbst=0 => Tuecher: 0 Werkzeug: 24 |
| MON, 07.01.2013, 05:01 | 1 | Versorgung Spiele: (1922) Aktiv=0 Inaktiv=24 Selbst=0 => Tuecher: 0 Werkzeug: 24 |
Different codes correspond to the following information:
| Code |
Content |
| 1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
| 2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
| 3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
| 4 |
Taxation paid from warehouses, no bonus |
| 5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
| 6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
| 7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |