City information
Taxation of Kirschblütental
|
Marketplace
|
| Wood | 171 |
| Stone | 230 |
| Ore | 65 |
| Wool | 1216 |
| Food | 818 |
| Cloth | 0 |
| Tool | 0 |
| Taler | 1780 |
| |
| Occupancy | 2500 |
| Capacity | 2500 |
| Occupation Percentage | 100% |
|
Recent days' taxes
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| Time | Code | Description |
| SUN, 11.11.2007, 21:59 | 1 | Versorgung Spiele: (1810) Aktiv=30 Inaktiv=2 Selbst=0 => Tuecher: 222 Werkzeug: 69 |
| SAT, 10.11.2007, 21:59 | 1 | Versorgung Spiele: (1809) Aktiv=30 Inaktiv=2 Selbst=0 => Tuecher: 222 Werkzeug: 69 |
| FRI, 09.11.2007, 21:58 | 1 | Versorgung Spiele: (1808) Aktiv=30 Inaktiv=2 Selbst=0 => Tuecher: 222 Werkzeug: 69 |
| THU, 08.11.2007, 21:58 | 1 | Versorgung Spiele: (1807) Aktiv=30 Inaktiv=2 Selbst=0 => Tuecher: 222 Werkzeug: 69 |
| WED, 07.11.2007, 21:58 | 1 | Versorgung Spiele: (1806) Aktiv=30 Inaktiv=2 Selbst=0 => Tuecher: 222 Werkzeug: 69 |
| TUE, 06.11.2007, 21:58 | 1 | Versorgung Spiele: (1805) Aktiv=30 Inaktiv=2 Selbst=0 => Tuecher: 222 Werkzeug: 69 |
| MON, 05.11.2007, 21:58 | 1 | Versorgung Spiele: (1804) Aktiv=30 Inaktiv=2 Selbst=0 => Tuecher: 222 Werkzeug: 69 |
| SUN, 04.11.2007, 21:58 | 1 | Versorgung Spiele: (1803) Aktiv=30 Inaktiv=2 Selbst=0 => Tuecher: 222 Werkzeug: 69 |
| SAT, 03.11.2007, 21:58 | 1 | Versorgung Spiele: (1802) Aktiv=30 Inaktiv=2 Selbst=0 => Tuecher: 222 Werkzeug: 69 |
| FRI, 02.11.2007, 21:57 | 1 | Versorgung Spiele: (1801) Aktiv=30 Inaktiv=2 Selbst=0 => Tuecher: 222 Werkzeug: 69 |
| THU, 01.11.2007, 21:57 | 1 | Versorgung Spiele: (1800) Aktiv=30 Inaktiv=2 Selbst=0 => Tuecher: 222 Werkzeug: 69 |
| WED, 31.10.2007, 21:57 | 1 | Versorgung Spiele: (1799) Aktiv=30 Inaktiv=2 Selbst=0 => Tuecher: 222 Werkzeug: 69 |
Different codes correspond to the following information:
| Code |
Content |
| 1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
| 2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
| 3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
| 4 |
Taxation paid from warehouses, no bonus |
| 5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
| 6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
| 7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |