City information

Taxation of LosVelozes

Marketplace
Wood250
Stone144
Ore9
Wool1441
Food954
Cloth0
Tool10
Taler32569
Occupancy2848
Capacity6500
Occupation Percentage43.8%

Recent days' taxes Page << 1 ... 1076 1077 1078 1079 1080 ... 1123 >>
TimeCodeDescription
TUE, 27.09.2005, 23:092Versorgung Buerger: Anz=74/0 Baustellen=1 => Tuecher: 592 Nahrung: 4440
TUE, 27.09.2005, 23:093Vollstaendige Versorgung von Marktplatz. (3,3,8,4,8)
TUE, 27.09.2005, 23:097Versorgung Summe/Tag: (0,0,0,0,148,32,4,0)
MON, 26.09.2005, 23:091Versorgung Spiele: (1153) Aktiv=74 Inaktiv=8 Selbst=0 => Tuecher: 383 Werkzeug: 137
MON, 26.09.2005, 23:092Versorgung Buerger: Anz=77/0 Baustellen=1 => Tuecher: 616 Nahrung: 4620
MON, 26.09.2005, 23:093Vollstaendige Versorgung von Marktplatz. (4,7,6,4,6)
MON, 26.09.2005, 23:097Versorgung Summe/Tag: (0,0,0,0,154,33,5,0)
SUN, 25.09.2005, 23:081Versorgung Spiele: (1152) Aktiv=74 Inaktiv=8 Selbst=0 => Tuecher: 383 Werkzeug: 137
SUN, 25.09.2005, 23:082Versorgung Buerger: Anz=77/0 Baustellen=1 => Tuecher: 616 Nahrung: 4620
SUN, 25.09.2005, 23:083Vollstaendige Versorgung von Marktplatz. (5,7,6,4,5)
SUN, 25.09.2005, 23:087Versorgung Summe/Tag: (0,0,0,0,154,33,5,0)
SAT, 24.09.2005, 23:081Versorgung Spiele: (1151) Aktiv=74 Inaktiv=8 Selbst=0 => Tuecher: 383 Werkzeug: 137

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)