City information

Taxation of LosVelozes

Marketplace
Wood250
Stone144
Ore9
Wool1441
Food954
Cloth0
Tool10
Taler32569
Occupancy2848
Capacity6500
Occupation Percentage43.8%

Recent days' taxes Page << 1 ... 1075 1076 1077 1078 1079 ... 1123 >>
TimeCodeDescription
FRI, 30.09.2005, 23:092Versorgung Buerger: Anz=74/0 Baustellen=1 => Tuecher: 592 Nahrung: 4440
FRI, 30.09.2005, 23:093Vollstaendige Versorgung von Marktplatz. (3,6,4,7,6)
FRI, 30.09.2005, 23:097Versorgung Summe/Tag: (0,0,0,0,148,32,4,0)
THU, 29.09.2005, 23:101Versorgung Spiele: (1156) Aktiv=74 Inaktiv=8 Selbst=0 => Tuecher: 383 Werkzeug: 137
THU, 29.09.2005, 23:102Versorgung Buerger: Anz=74/0 Baustellen=1 => Tuecher: 592 Nahrung: 4440
THU, 29.09.2005, 23:103Vollstaendige Versorgung von Marktplatz. (5,3,6,5,7)
THU, 29.09.2005, 23:107Versorgung Summe/Tag: (0,0,0,0,148,32,4,0)
WED, 28.09.2005, 23:091Versorgung Spiele: (1155) Aktiv=74 Inaktiv=8 Selbst=0 => Tuecher: 383 Werkzeug: 137
WED, 28.09.2005, 23:092Versorgung Buerger: Anz=74/0 Baustellen=1 => Tuecher: 592 Nahrung: 4440
WED, 28.09.2005, 23:093Vollstaendige Versorgung von Marktplatz. (4,4,4,8,7)
WED, 28.09.2005, 23:097Versorgung Summe/Tag: (0,0,0,0,148,33,5,0)
TUE, 27.09.2005, 23:091Versorgung Spiele: (1154) Aktiv=74 Inaktiv=8 Selbst=0 => Tuecher: 383 Werkzeug: 137

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)