City information

Taxation of Olymp

Marketplace
Wood1344
Stone325
Ore472
Wool753
Food0
Cloth0
Tool0
Taler14506
Occupancy2894
Capacity2900
Occupation Percentage99.8%

Recent days' taxes Page << 1 ... 1153 1154 1155 1156 1157 ... 1426 >>
TimeCodeDescription
TUE, 21.03.2006, 21:591Versorgung Spiele: (766) Aktiv=28 Inaktiv=1 Selbst=0 => Tuecher: 190 Werkzeug: 60
TUE, 21.04.2009, 22:023Vollstaendige Versorgung von Marktplatz. (4,1,1,1,3)
TUE, 21.04.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,47,15,3,0)
TUE, 21.04.2009, 22:022Versorgung Buerger: Anz=28/0 Baustellen=0 => Tuecher: 224 Nahrung: 1400
TUE, 21.04.2009, 22:021Versorgung Spiele: (1893) Aktiv=37 Inaktiv=5 Selbst=0 => Tuecher: 235 Werkzeug: 78
TUE, 21.05.2013, 05:024Versorgung ueber Lager abgewickelt.
TUE, 21.05.2013, 05:027Versorgung Summe/Tag: (0,0,0,0,40,12,2,0)
TUE, 21.05.2013, 05:021Versorgung Spiele: (3383) Aktiv=21 Inaktiv=25 Selbst=0 => Tuecher: 171 Werkzeug: 76
TUE, 21.05.2013, 05:022Versorgung Buerger: Anz=24/0 Baustellen=0 => Tuecher: 192 Nahrung: 1200
TUE, 21.05.2024, 05:002Versorgung Buerger: Anz=29/1 Baustellen=1 => Tuecher: 0 Nahrung: 725
TUE, 21.05.2024, 05:003Vollstaendige Versorgung von Marktplatz. (1,0,0,0,1)
TUE, 21.05.2024, 05:001Versorgung Spiele: (7401) Aktiv=38 Inaktiv=7 Selbst=0 => Tuecher: 0 Werkzeug: 0

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)