City information

Taxation of LosVelozes

Marketplace
Wood41
Stone28
Ore6
Wool383
Food227
Cloth0
Tool0
Taler32516
Occupancy685
Capacity6500
Occupation Percentage10.5%

Recent days' taxes Page << 1 ... 128 129 130 131 132 ... 1123 >>
TimeCodeDescription
SAT, 24.08.2013, 20:012Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
SAT, 24.08.2013, 20:013Vollstaendige Versorgung von Marktplatz. (7,3,6,2,5)
SAT, 24.08.2013, 20:017Versorgung Summe/Tag: (0,0,0,0,95,35,7,0)
FRI, 23.08.2013, 20:001Versorgung Spiele: (4041) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
FRI, 23.08.2013, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
FRI, 23.08.2013, 20:003Vollstaendige Versorgung von Marktplatz. (4,7,3,5,4)
FRI, 23.08.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,95,35,6,0)
THU, 22.08.2013, 20:001Versorgung Spiele: (4040) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
THU, 22.08.2013, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
THU, 22.08.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,6,2,7,5)
THU, 22.08.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,95,34,7,0)
WED, 21.08.2013, 20:001Versorgung Spiele: (4039) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)