City information

Taxation of LosVelozes

Marketplace
Wood323
Stone158
Ore13
Wool490
Food356
Cloth0
Tool20
Taler32552
Occupancy1440
Capacity6500
Occupation Percentage22.2%

Recent days' taxes Page << 1 ... 307 308 309 310 311 ... 1123 >>
TimeCodeDescription
SAT, 03.03.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
SAT, 03.03.2012, 20:003Vollstaendige Versorgung von Marktplatz. (4,8,5,4,3)
SAT, 03.03.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
FRI, 02.03.2012, 20:001Versorgung Spiele: (3502) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
FRI, 02.03.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
FRI, 02.03.2012, 20:003Vollstaendige Versorgung von Marktplatz. (4,7,4,6,3)
FRI, 02.03.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,37,8,0)
THU, 01.03.2012, 20:001Versorgung Spiele: (3501) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
THU, 01.03.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
THU, 01.03.2012, 20:003Vollstaendige Versorgung von Marktplatz. (5,5,3,8,3)
THU, 01.03.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,99,37,7,0)
WED, 29.02.2012, 20:001Versorgung Spiele: (3500) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)