City information

Taxation of LosVelozes

Marketplace
Wood325
Stone1015
Ore10
Wool262
Food314
Cloth0
Tool0
Taler32524
Occupancy1926
Capacity6500
Occupation Percentage29.6%

Recent days' taxes Page << 1 ... 355 356 357 358 359 ... 1123 >>
TimeCodeDescription
MON, 10.10.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
MON, 10.10.2011, 20:003Vollstaendige Versorgung von Marktplatz. (7,4,3,5,5)
MON, 10.10.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
SUN, 09.10.2011, 20:001Versorgung Spiele: (3357) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
SUN, 09.10.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
SUN, 09.10.2011, 20:003Vollstaendige Versorgung von Marktplatz. (7,3,5,4,5)
SUN, 09.10.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,8,0)
SAT, 08.10.2011, 20:001Versorgung Spiele: (3356) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
SAT, 08.10.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
SAT, 08.10.2011, 20:003Vollstaendige Versorgung von Marktplatz. (4,4,4,4,8)
SAT, 08.10.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
FRI, 07.10.2011, 20:001Versorgung Spiele: (3355) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)