City information

Taxation of Diamond

Marketplace
Wood476
Stone298
Ore305
Wool785
Food436
Cloth0
Tool0
Taler580
Occupancy2300
Capacity2300
Occupation Percentage100%

Recent days' taxes Page << 1 ... 371 372 373 374 375 ... 1152 >>
TimeCodeDescription
SAT, 08.10.2011, 21:002Versorgung Buerger: Anz=23/0 Baustellen=0 => Tuecher: 184 Nahrung: 1150
SAT, 08.10.2011, 21:003Vollstaendige Versorgung von Marktplatz. (0,5,2,0,4)
SAT, 08.10.2011, 21:001Versorgung Spiele: (2897) Aktiv=64 Inaktiv=0 Selbst=0 => Tuecher: 421 Werkzeug: 132
SAT, 08.10.2011, 21:007Versorgung Summe/Tag: (0,0,0,0,39,20,4,0)
SAT, 08.11.2008, 22:007Versorgung Summe/Tag: (0,0,0,0,38,19,4,0)
SAT, 08.11.2008, 22:002Versorgung Buerger: Anz=23/0 Baustellen=0 => Tuecher: 184 Nahrung: 1150
SAT, 08.11.2008, 22:001Versorgung Spiele: (1833) Aktiv=59 Inaktiv=0 Selbst=0 => Tuecher: 377 Werkzeug: 114
SAT, 08.11.2008, 22:003Vollstaendige Versorgung von Marktplatz. (3,0,1,4,3)
SAT, 08.12.2007, 22:032Versorgung Buerger: Anz=31/0 Baustellen=0 => Tuecher: 248 Nahrung: 1550
SAT, 08.12.2007, 22:037Versorgung Summe/Tag: (0,0,0,0,51,20,4,0)
SAT, 08.12.2007, 22:033Vollstaendige Versorgung von Marktplatz. (5,4,1,0,3)
SAT, 08.12.2007, 22:031Versorgung Spiele: (1497) Aktiv=61 Inaktiv=2 Selbst=0 => Tuecher: 361 Werkzeug: 114

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)