City information

Taxation of LosVelozes

Marketplace
Wood183
Stone105
Ore0
Wool993
Food581
Cloth0
Tool10
Taler32569
Occupancy1912
Capacity6500
Occupation Percentage29.4%

Recent days' taxes Page << 1 ... 383 384 385 386 387 ... 1123 >>
TimeCodeDescription
SAT, 12.07.2014, 20:003Vollstaendige Versorgung von Marktplatz. (3,7,3,4,6)
SAT, 12.07.2014, 20:001Versorgung Spiele: (4364) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
SAT, 12.08.2006, 22:312Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
SAT, 12.08.2006, 22:311Versorgung Spiele: (1473) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
SAT, 12.08.2006, 22:313Vollstaendige Versorgung von Marktplatz. (3,11,2,3,5)
SAT, 12.08.2006, 22:317Versorgung Summe/Tag: (0,0,0,0,112,34,6,0)
SAT, 12.09.2009, 22:002Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
SAT, 12.09.2009, 22:001Versorgung Spiele: (2600) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 489 Werkzeug: 174
SAT, 12.09.2009, 22:003Vollstaendige Versorgung von Marktplatz. (5,5,3,8,4)
SAT, 12.09.2009, 22:007Versorgung Summe/Tag: (0,0,0,0,115,35,6,0)
SAT, 12.10.2013, 20:001Versorgung Spiele: (4091) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
SAT, 12.10.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)